Merge pull request #29 from MaxOhn/perf-without-map
feat!: performance calculation with difficulty attributes instead of beatmap
This commit is contained in:
@@ -274,6 +274,12 @@ impl CatchDifficultyAttributes {
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pub fn max_combo(&self) -> usize {
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self.n_fruits + self.n_droplets
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}
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/// Returns a builder for performance calculation.
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#[inline]
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pub fn pp(self) -> CatchPP<'static> {
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CatchPP::from(self)
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}
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}
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/// The result of a performance calculation on an osu!catch map.
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+102
-53
@@ -1,5 +1,8 @@
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use super::{CatchDifficultyAttributes, CatchPerformanceAttributes, CatchScoreState, CatchStars};
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use crate::{Beatmap, DifficultyAttributes, Mods, OsuPP, PerformanceAttributes};
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use crate::{
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util::{MapOrElse, MapRef},
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Beatmap, DifficultyAttributes, Mods, OsuPP, PerformanceAttributes,
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};
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use std::cmp::Ordering;
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/// Performance calculator on osu!catch maps.
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@@ -34,8 +37,7 @@ use std::cmp::Ordering;
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#[derive(Clone, Debug)]
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#[allow(clippy::upper_case_acronyms)]
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pub struct CatchPP<'map> {
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pub(crate) map: &'map Beatmap,
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pub(crate) attributes: Option<CatchDifficultyAttributes>,
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pub(crate) map_or_attrs: MapOrElse<MapRef<'map>, CatchDifficultyAttributes>,
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pub(crate) mods: u32,
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pub(crate) acc: Option<f64>,
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pub(crate) combo: Option<usize>,
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@@ -54,8 +56,7 @@ impl<'map> CatchPP<'map> {
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#[inline]
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pub fn new(map: &'map Beatmap) -> Self {
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Self {
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map,
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attributes: None,
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map_or_attrs: MapOrElse::from(map),
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mods: 0,
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acc: None,
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combo: None,
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@@ -75,8 +76,8 @@ impl<'map> CatchPP<'map> {
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/// be sure to put them in here so that they don't have to be recalculated.
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#[inline]
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pub fn attributes(mut self, attributes: impl CatchAttributeProvider) -> Self {
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if let Some(attributes) = attributes.attributes() {
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self.attributes = Some(attributes);
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if let Some(attrs) = attributes.attributes() {
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self.map_or_attrs = MapOrElse::Else(attrs);
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}
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self
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@@ -195,9 +196,13 @@ impl<'map> CatchPP<'map> {
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/// Create the [`CatchScoreState`] that will be used for performance calculation.
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pub fn generate_state(&mut self) -> CatchScoreState {
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let attrs = match self.attributes {
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Some(ref attrs) => attrs,
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None => self.attributes.insert(self.generate_attributes()),
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let attrs = match self.map_or_attrs {
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MapOrElse::Map(ref map) => {
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let attrs = self.generate_attributes(map.as_ref());
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self.map_or_attrs.else_or_insert(attrs)
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}
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MapOrElse::Else(ref attrs) => attrs,
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};
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let n_misses = self
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@@ -332,10 +337,10 @@ impl<'map> CatchPP<'map> {
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pub fn calculate(mut self) -> CatchPerformanceAttributes {
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let state = self.generate_state();
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let attrs = self
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.attributes
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.take()
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.unwrap_or_else(|| self.generate_attributes());
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let attrs = match self.map_or_attrs {
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MapOrElse::Map(ref map) => self.generate_attributes(map.as_ref()),
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MapOrElse::Else(attrs) => attrs,
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};
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let inner = CatchPPInner {
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attrs,
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@@ -346,8 +351,8 @@ impl<'map> CatchPP<'map> {
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inner.calculate()
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}
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fn generate_attributes(&self) -> CatchDifficultyAttributes {
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let mut calculator = CatchStars::new(self.map).mods(self.mods);
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fn generate_attributes(&self, map: &Beatmap) -> CatchDifficultyAttributes {
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let mut calculator = CatchStars::new(map).mods(self.mods);
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if let Some(passed_objects) = self.passed_objects {
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calculator = calculator.passed_objects(passed_objects);
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@@ -359,6 +364,62 @@ impl<'map> CatchPP<'map> {
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calculator.calculate()
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}
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/// Try to create [`CatchPP`] through [`OsuPP`].
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///
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/// Returns `None` if [`OsuPP`] already replaced its internal [`Beatmap`]
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/// with [`OsuDifficultyAttributes`], i.e. if [`OsuPP::attributes`]
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/// or [`OsuPP::generate_state`] was called.
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///
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/// [`OsuDifficultyAttributes`]: crate::osu::OsuDifficultyAttributes
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#[inline]
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pub fn try_from_osu(osu: OsuPP<'map>) -> Option<Self> {
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let OsuPP {
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map_or_attrs,
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mods,
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acc,
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combo,
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n300,
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n100,
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n50,
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n_misses,
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passed_objects,
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clock_rate,
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hitresult_priority: _,
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} = osu;
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let MapOrElse::Map(map) = map_or_attrs else {
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return None;
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};
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Some(Self {
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map_or_attrs: MapOrElse::Map(map),
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mods,
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acc,
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combo,
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n_fruits: n300,
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n_droplets: n100,
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n_tiny_droplets: n50,
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n_tiny_droplet_misses: None,
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n_misses,
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passed_objects,
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clock_rate,
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})
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}
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/// Try to create [`CatchPP`] through a [`CatchAttributeProvider`].
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///
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/// If you already calculated the attributes for the current map-mod
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/// combination, the [`Beatmap`] is no longer necessary to calculate
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/// performance attributes so this method can be used instead of
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/// [`CatchPP::new`].
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///
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/// Returns `None` only if the [`CatchAttributeProvider`] did not contain
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/// attributes for catch e.g. if it's [`DifficultyAttributes::Taiko`].
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#[inline]
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pub fn try_from_attributes(attributes: impl CatchAttributeProvider) -> Option<Self> {
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attributes.attributes().map(Self::from)
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}
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}
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struct CatchPPInner {
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@@ -442,41 +503,6 @@ impl CatchPPInner {
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}
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}
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impl<'map> From<OsuPP<'map>> for CatchPP<'map> {
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#[inline]
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fn from(osu: OsuPP<'map>) -> Self {
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let OsuPP {
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map,
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attributes: _,
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mods,
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acc,
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combo,
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n300,
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n100,
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n50,
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n_misses,
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passed_objects,
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clock_rate,
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hitresult_priority: _,
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} = osu;
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Self {
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map,
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attributes: None,
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mods,
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acc,
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combo,
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n_fruits: n300,
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n_droplets: n100,
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n_tiny_droplets: n50,
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n_tiny_droplet_misses: None,
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n_misses,
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passed_objects,
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clock_rate,
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}
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}
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}
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fn accuracy(
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n_fruits: usize,
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n_droplets: usize,
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@@ -490,6 +516,31 @@ fn accuracy(
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numerator as f64 / denominator as f64
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}
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impl From<CatchDifficultyAttributes> for CatchPP<'_> {
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fn from(attrs: CatchDifficultyAttributes) -> Self {
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Self {
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map_or_attrs: MapOrElse::Else(attrs),
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mods: 0,
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acc: None,
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combo: None,
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n_fruits: None,
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n_droplets: None,
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n_tiny_droplets: None,
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n_tiny_droplet_misses: None,
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n_misses: None,
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passed_objects: None,
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clock_rate: None,
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}
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}
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}
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impl From<CatchPerformanceAttributes> for CatchPP<'_> {
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fn from(attrs: CatchPerformanceAttributes) -> Self {
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attrs.difficulty.into()
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}
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}
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/// Abstract type to provide flexibility when passing difficulty attributes to a performance calculation.
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pub trait CatchAttributeProvider {
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/// Provide the actual difficulty attributes.
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@@ -513,7 +564,6 @@ impl CatchAttributeProvider for CatchPerformanceAttributes {
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impl CatchAttributeProvider for DifficultyAttributes {
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#[inline]
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fn attributes(self) -> Option<CatchDifficultyAttributes> {
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#[allow(irrefutable_let_patterns)]
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if let Self::Catch(attributes) = self {
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Some(attributes)
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} else {
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@@ -525,7 +575,6 @@ impl CatchAttributeProvider for DifficultyAttributes {
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impl CatchAttributeProvider for PerformanceAttributes {
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#[inline]
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fn attributes(self) -> Option<CatchDifficultyAttributes> {
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#[allow(irrefutable_let_patterns)]
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if let Self::Catch(attributes) = self {
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Some(attributes.difficulty)
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} else {
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+7
-1
@@ -306,6 +306,12 @@ impl DifficultyAttributes {
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Self::Mania(attrs) => attrs.max_combo,
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}
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}
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/// Returns a builder for performance calculation.
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#[inline]
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pub fn pp(self) -> AnyPP<'static> {
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AnyPP::from(self)
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}
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}
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impl From<osu::OsuDifficultyAttributes> for DifficultyAttributes {
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@@ -379,7 +385,7 @@ impl PerformanceAttributes {
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Self::Osu(attrs) => DifficultyAttributes::Osu(attrs.difficulty.clone()),
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Self::Taiko(attrs) => DifficultyAttributes::Taiko(attrs.difficulty.clone()),
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Self::Catch(attrs) => DifficultyAttributes::Catch(attrs.difficulty.clone()),
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Self::Mania(attrs) => DifficultyAttributes::Mania(attrs.difficulty),
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Self::Mania(attrs) => DifficultyAttributes::Mania(attrs.difficulty.clone()),
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}
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}
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@@ -162,6 +162,7 @@ struct ManiaGradualDifficultyInner {
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diff_objects: Box<[ManiaDifficultyObject]>,
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curr_combo: usize,
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clock_rate: f64,
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is_convert: bool,
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}
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impl ManiaGradualDifficultyInner {
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@@ -202,6 +203,7 @@ impl ManiaGradualDifficultyInner {
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diff_objects: Box::from([]),
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curr_combo: 0,
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clock_rate,
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is_convert,
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}
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}
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};
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@@ -226,6 +228,7 @@ impl ManiaGradualDifficultyInner {
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diff_objects: diff_objects.into_boxed_slice(),
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curr_combo,
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clock_rate,
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is_convert,
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}
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}
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@@ -249,6 +252,8 @@ impl ManiaGradualDifficultyInner {
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stars: self.strain.clone().difficulty_value() * STAR_SCALING_FACTOR,
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hit_window: self.hit_window,
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max_combo: self.curr_combo,
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is_convert: self.is_convert,
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n_objects: self.diff_objects.len() + 1,
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})
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}
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+39
-2
@@ -131,12 +131,15 @@ impl<'map> ManiaStars<'map> {
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.clock_rate(clock_rate)
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.hit_windows();
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let n_objects = self.map.hit_objects.len();
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let ManiaResult { strain, max_combo } = calculate_result(self);
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ManiaDifficultyAttributes {
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stars: strain.difficulty_value() * STAR_SCALING_FACTOR,
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hit_window,
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max_combo,
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n_objects,
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is_convert,
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}
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}
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@@ -227,14 +230,18 @@ struct ManiaResult {
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}
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/// The result of a difficulty calculation on an osu!mania map.
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#[derive(Copy, Clone, Debug, Default, PartialEq)]
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#[derive(Clone, Debug, Default, PartialEq)]
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pub struct ManiaDifficultyAttributes {
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/// The final star rating.
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pub stars: f64,
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/// The perceived hit window for an n300 inclusive of rate-adjusting mods (DT/HT/etc).
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pub hit_window: f64,
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/// The amount of hitobjects in the map.
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pub n_objects: usize,
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/// The maximum achievable combo.
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pub max_combo: usize,
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/// Whether the [`Beatmap`] was a convert i.e. an osu!standard map.
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pub is_convert: bool,
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}
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impl ManiaDifficultyAttributes {
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@@ -243,10 +250,28 @@ impl ManiaDifficultyAttributes {
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pub fn max_combo(&self) -> usize {
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self.max_combo
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}
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/// Return the amount of hitobjects.
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#[inline]
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pub fn n_objects(&self) -> usize {
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self.n_objects
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}
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/// Whether the [`Beatmap`] was a convert i.e. an osu!standard map.
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#[inline]
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pub fn is_convert(&self) -> bool {
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self.is_convert
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}
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/// Returns a builder for performance calculation.
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#[inline]
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pub fn pp(self) -> ManiaPP<'static> {
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ManiaPP::from(self)
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}
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}
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/// The result of a performance calculation on an osu!mania map.
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#[derive(Copy, Clone, Debug, Default, PartialEq)]
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#[derive(Clone, Debug, Default, PartialEq)]
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pub struct ManiaPerformanceAttributes {
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/// The difficulty attributes that were used for the performance calculation.
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pub difficulty: ManiaDifficultyAttributes,
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@@ -274,6 +299,18 @@ impl ManiaPerformanceAttributes {
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pub fn max_combo(&self) -> usize {
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self.difficulty.max_combo
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}
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/// Return the amount of hitobjects.
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#[inline]
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pub fn n_objects(&self) -> usize {
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self.difficulty.n_objects
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}
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/// Whether the [`Beatmap`] was a convert i.e. an osu!standard map.
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#[inline]
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pub fn is_convert(&self) -> bool {
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self.difficulty.is_convert
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}
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}
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impl From<ManiaPerformanceAttributes> for ManiaDifficultyAttributes {
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+125
-58
@@ -2,7 +2,8 @@ use std::borrow::Cow;
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use super::{ManiaDifficultyAttributes, ManiaPerformanceAttributes, ManiaScoreState, ManiaStars};
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use crate::{
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Beatmap, DifficultyAttributes, GameMode, HitResultPriority, Mods, OsuPP, PerformanceAttributes,
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util::MapOrElse, Beatmap, DifficultyAttributes, GameMode, HitResultPriority, Mods, OsuPP,
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PerformanceAttributes,
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};
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/// Performance calculator on osu!mania maps.
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@@ -41,9 +42,8 @@ use crate::{
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#[derive(Clone, Debug)]
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#[allow(clippy::upper_case_acronyms)]
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pub struct ManiaPP<'map> {
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map: Cow<'map, Beatmap>,
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is_convert: bool,
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attributes: Option<ManiaDifficultyAttributes>,
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map_or_attrs: MapOrElse<Cow<'map, Beatmap>, ManiaDifficultyAttributes>,
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is_convert_overwrite: Option<bool>,
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mods: u32,
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passed_objects: Option<usize>,
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clock_rate: Option<f64>,
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@@ -66,9 +66,8 @@ impl<'map> ManiaPP<'map> {
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let map = map.convert_mode(GameMode::Mania);
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Self {
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is_convert: matches!(map, Cow::Owned(_)),
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map,
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attributes: None,
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map_or_attrs: MapOrElse::Map(map),
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is_convert_overwrite: None,
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mods: 0,
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passed_objects: None,
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clock_rate: None,
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@@ -89,7 +88,7 @@ impl<'map> ManiaPP<'map> {
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#[inline]
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pub fn attributes(mut self, attrs: impl ManiaAttributeProvider) -> Self {
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if let Some(attrs) = attrs.attributes() {
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self.attributes = Some(attrs);
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self.map_or_attrs = MapOrElse::Else(attrs);
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}
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self
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@@ -199,7 +198,7 @@ impl<'map> ManiaPP<'map> {
|
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/// This only needs to be specified if the map was converted manually beforehand.
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#[inline]
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pub fn is_convert(mut self, is_convert: bool) -> Self {
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self.is_convert = is_convert;
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self.is_convert_overwrite = Some(is_convert);
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|
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self
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}
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@@ -227,8 +226,23 @@ impl<'map> ManiaPP<'map> {
|
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}
|
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/// Create the [`ManiaScoreState`] that will be used for performance calculation.
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pub fn generate_state(&self) -> ManiaScoreState {
|
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let n_objects = self.passed_objects.unwrap_or(self.map.hit_objects.len());
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pub fn generate_state(&mut self) -> ManiaScoreState {
|
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let n_objects = match self.passed_objects {
|
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Some(passed) => passed,
|
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None => {
|
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let attrs = match self.map_or_attrs {
|
||||
MapOrElse::Map(ref map) => {
|
||||
let attrs = self.generate_attributes(map);
|
||||
|
||||
self.map_or_attrs.else_or_insert(attrs)
|
||||
}
|
||||
MapOrElse::Else(ref attrs) => attrs,
|
||||
};
|
||||
|
||||
attrs.n_objects
|
||||
}
|
||||
};
|
||||
|
||||
let priority = self.hitresult_priority.unwrap_or_default();
|
||||
|
||||
let n_misses = self.n_misses.map_or(0, |n| n.min(n_objects));
|
||||
@@ -700,12 +714,13 @@ impl<'map> ManiaPP<'map> {
|
||||
}
|
||||
|
||||
/// Calculate all performance related values, including pp and stars.
|
||||
pub fn calculate(self) -> ManiaPerformanceAttributes {
|
||||
pub fn calculate(mut self) -> ManiaPerformanceAttributes {
|
||||
let state = self.generate_state();
|
||||
|
||||
let attrs = self
|
||||
.attributes
|
||||
.unwrap_or_else(|| self.generate_attributes());
|
||||
let attrs = match self.map_or_attrs {
|
||||
MapOrElse::Map(ref map) => self.generate_attributes(map),
|
||||
MapOrElse::Else(attrs) => attrs,
|
||||
};
|
||||
|
||||
let inner = ManiaPpInner {
|
||||
mods: self.mods,
|
||||
@@ -716,10 +731,15 @@ impl<'map> ManiaPP<'map> {
|
||||
inner.calculate()
|
||||
}
|
||||
|
||||
fn generate_attributes(&self) -> ManiaDifficultyAttributes {
|
||||
let mut calculator = ManiaStars::new(self.map.as_ref())
|
||||
.mods(self.mods)
|
||||
.is_convert(self.is_convert);
|
||||
fn generate_attributes(&self, map: &Beatmap) -> ManiaDifficultyAttributes {
|
||||
let is_convert = self
|
||||
.is_convert_overwrite
|
||||
.unwrap_or(match self.map_or_attrs {
|
||||
MapOrElse::Map(ref map) => matches!(map, Cow::Owned(_)),
|
||||
MapOrElse::Else(ref attrs) => attrs.is_convert,
|
||||
});
|
||||
|
||||
let mut calculator = ManiaStars::new(map).mods(self.mods).is_convert(is_convert);
|
||||
|
||||
if let Some(passed_objects) = self.passed_objects {
|
||||
calculator = calculator.passed_objects(passed_objects);
|
||||
@@ -731,6 +751,66 @@ impl<'map> ManiaPP<'map> {
|
||||
|
||||
calculator.calculate()
|
||||
}
|
||||
|
||||
/// Try to create [`ManiaPP`] through [`OsuPP`].
|
||||
///
|
||||
/// Returns `None` if [`OsuPP`] already replaced its internal [`Beatmap`]
|
||||
/// with [`OsuDifficultyAttributes`], i.e. if [`OsuPP::attributes`]
|
||||
/// or [`OsuPP::generate_state`] was called.
|
||||
///
|
||||
/// [`OsuDifficultyAttributes`]: crate::osu::OsuDifficultyAttributes
|
||||
#[inline]
|
||||
pub fn try_from_osu(osu: OsuPP<'map>) -> Option<Self> {
|
||||
let OsuPP {
|
||||
map_or_attrs,
|
||||
mods,
|
||||
acc,
|
||||
combo: _,
|
||||
n300,
|
||||
n100,
|
||||
n50,
|
||||
n_misses,
|
||||
passed_objects,
|
||||
clock_rate,
|
||||
hitresult_priority,
|
||||
} = osu;
|
||||
|
||||
let MapOrElse::Map(map) = map_or_attrs else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let map = map.into_inner().convert_mode(GameMode::Mania);
|
||||
|
||||
Some(Self {
|
||||
map_or_attrs: MapOrElse::Map(map),
|
||||
is_convert_overwrite: None,
|
||||
mods,
|
||||
passed_objects,
|
||||
clock_rate,
|
||||
n320: None,
|
||||
n300,
|
||||
n200: None,
|
||||
n100,
|
||||
n50,
|
||||
n_misses,
|
||||
acc,
|
||||
hitresult_priority,
|
||||
})
|
||||
}
|
||||
|
||||
/// Try to create [`ManiaPP`] through a [`ManiaAttributeProvider`].
|
||||
///
|
||||
/// If you already calculated the attributes for the current map-mod
|
||||
/// combination, the [`Beatmap`] is no longer necessary to calculate
|
||||
/// performance attributes so this method can be used instead of
|
||||
/// [`ManiaPP::new`].
|
||||
///
|
||||
/// Returns `None` only if the [`ManiaAttributeProvider`] did not contain
|
||||
/// attributes for mania e.g. if it's [`DifficultyAttributes::Taiko`].
|
||||
#[inline]
|
||||
pub fn try_from_attributes(attributes: impl ManiaAttributeProvider) -> Option<Self> {
|
||||
attributes.attributes().map(Self::from)
|
||||
}
|
||||
}
|
||||
|
||||
struct ManiaPpInner {
|
||||
@@ -796,45 +876,6 @@ impl ManiaPpInner {
|
||||
}
|
||||
}
|
||||
|
||||
impl<'map> From<OsuPP<'map>> for ManiaPP<'map> {
|
||||
#[inline]
|
||||
fn from(osu: OsuPP<'map>) -> Self {
|
||||
let OsuPP {
|
||||
map,
|
||||
attributes: _,
|
||||
mods,
|
||||
acc,
|
||||
combo: _,
|
||||
n300,
|
||||
n100,
|
||||
n50,
|
||||
n_misses,
|
||||
passed_objects,
|
||||
clock_rate,
|
||||
hitresult_priority,
|
||||
} = osu;
|
||||
|
||||
let map = map.convert_mode(GameMode::Mania);
|
||||
|
||||
Self {
|
||||
is_convert: matches!(map, Cow::Owned(_)),
|
||||
map,
|
||||
attributes: None,
|
||||
mods,
|
||||
passed_objects,
|
||||
clock_rate,
|
||||
n320: None,
|
||||
n300,
|
||||
n200: None,
|
||||
n100,
|
||||
n50,
|
||||
n_misses,
|
||||
acc,
|
||||
hitresult_priority,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn custom_accuracy(
|
||||
n320: usize,
|
||||
n300: usize,
|
||||
@@ -864,6 +905,32 @@ fn accuracy(
|
||||
numerator as f64 / denominator as f64
|
||||
}
|
||||
|
||||
impl From<ManiaDifficultyAttributes> for ManiaPP<'_> {
|
||||
fn from(attrs: ManiaDifficultyAttributes) -> Self {
|
||||
Self {
|
||||
map_or_attrs: MapOrElse::Else(attrs),
|
||||
is_convert_overwrite: None,
|
||||
mods: 0,
|
||||
passed_objects: None,
|
||||
clock_rate: None,
|
||||
n320: None,
|
||||
n300: None,
|
||||
n200: None,
|
||||
n100: None,
|
||||
n50: None,
|
||||
n_misses: None,
|
||||
acc: None,
|
||||
hitresult_priority: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ManiaPerformanceAttributes> for ManiaPP<'_> {
|
||||
fn from(attrs: ManiaPerformanceAttributes) -> Self {
|
||||
attrs.difficulty.into()
|
||||
}
|
||||
}
|
||||
|
||||
/// Abstract type to provide flexibility when passing difficulty attributes to a performance calculation.
|
||||
pub trait ManiaAttributeProvider {
|
||||
/// Provide the actual difficulty attributes.
|
||||
|
||||
@@ -589,6 +589,18 @@ impl OsuDifficultyAttributes {
|
||||
pub fn max_combo(&self) -> usize {
|
||||
self.max_combo
|
||||
}
|
||||
|
||||
/// Return the amount of hitobjects.
|
||||
#[inline]
|
||||
pub fn n_objects(&self) -> usize {
|
||||
self.n_circles + self.n_sliders + self.n_spinners
|
||||
}
|
||||
|
||||
/// Returns a builder for performance calculation.
|
||||
#[inline]
|
||||
pub fn pp(self) -> OsuPP<'static> {
|
||||
OsuPP::from(self)
|
||||
}
|
||||
}
|
||||
|
||||
/// The result of a performance calculation on an osu!standard map.
|
||||
@@ -628,6 +640,11 @@ impl OsuPerformanceAttributes {
|
||||
pub fn max_combo(&self) -> usize {
|
||||
self.difficulty.max_combo
|
||||
}
|
||||
/// Return the amount of hitobjects.
|
||||
#[inline]
|
||||
pub fn n_objects(&self) -> usize {
|
||||
self.difficulty.n_objects()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<OsuPerformanceAttributes> for OsuDifficultyAttributes {
|
||||
|
||||
+72
-25
@@ -2,8 +2,9 @@ use super::{
|
||||
OsuDifficultyAttributes, OsuPerformanceAttributes, OsuScoreState, PERFORMANCE_BASE_MULTIPLIER,
|
||||
};
|
||||
use crate::{
|
||||
AnyPP, Beatmap, DifficultyAttributes, GameMode, HitResultPriority, Mods, OsuStars,
|
||||
PerformanceAttributes,
|
||||
util::{MapOrElse, MapRef},
|
||||
AnyPP, Beatmap, CatchPP, DifficultyAttributes, GameMode, HitResultPriority, ManiaPP, Mods,
|
||||
OsuStars, PerformanceAttributes, TaikoPP,
|
||||
};
|
||||
|
||||
/// Performance calculator on osu!standard maps.
|
||||
@@ -38,8 +39,7 @@ use crate::{
|
||||
#[derive(Clone, Debug)]
|
||||
#[allow(clippy::upper_case_acronyms)]
|
||||
pub struct OsuPP<'map> {
|
||||
pub(crate) map: &'map Beatmap,
|
||||
pub(crate) attributes: Option<OsuDifficultyAttributes>,
|
||||
pub(crate) map_or_attrs: MapOrElse<MapRef<'map>, OsuDifficultyAttributes>,
|
||||
pub(crate) mods: u32,
|
||||
pub(crate) acc: Option<f64>,
|
||||
pub(crate) combo: Option<usize>,
|
||||
@@ -58,8 +58,7 @@ impl<'map> OsuPP<'map> {
|
||||
#[inline]
|
||||
pub fn new(map: &'map Beatmap) -> Self {
|
||||
Self {
|
||||
map,
|
||||
attributes: None,
|
||||
map_or_attrs: MapOrElse::from(map),
|
||||
mods: 0,
|
||||
acc: None,
|
||||
combo: None,
|
||||
@@ -75,13 +74,17 @@ impl<'map> OsuPP<'map> {
|
||||
}
|
||||
|
||||
/// Convert the map into another mode.
|
||||
///
|
||||
/// Returns `None` if `self` already replaced it's internal [`Beatmap`]
|
||||
/// with [`OsuDifficultyAttributes`], i.e. if [`OsuPP::attributes`]
|
||||
/// or [`OsuPP::generate_state`] was called.
|
||||
#[inline]
|
||||
pub fn mode(self, mode: GameMode) -> AnyPP<'map> {
|
||||
pub fn try_mode(self, mode: GameMode) -> Option<AnyPP<'map>> {
|
||||
match mode {
|
||||
GameMode::Osu => AnyPP::Osu(self),
|
||||
GameMode::Taiko => AnyPP::Taiko(self.into()),
|
||||
GameMode::Catch => AnyPP::Catch(self.into()),
|
||||
GameMode::Mania => AnyPP::Mania(self.into()),
|
||||
GameMode::Osu => Some(AnyPP::Osu(self)),
|
||||
GameMode::Taiko => TaikoPP::try_from_osu(self).map(AnyPP::Taiko),
|
||||
GameMode::Catch => CatchPP::try_from_osu(self).map(AnyPP::Catch),
|
||||
GameMode::Mania => ManiaPP::try_from_osu(self).map(AnyPP::Mania),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -90,8 +93,8 @@ impl<'map> OsuPP<'map> {
|
||||
/// be sure to put them in here so that they don't have to be recalculated.
|
||||
#[inline]
|
||||
pub fn attributes(mut self, attributes: impl OsuAttributeProvider) -> Self {
|
||||
if let Some(attributes) = attributes.attributes() {
|
||||
self.attributes = Some(attributes);
|
||||
if let Some(attrs) = attributes.attributes() {
|
||||
self.map_or_attrs = MapOrElse::Else(attrs);
|
||||
}
|
||||
|
||||
self
|
||||
@@ -210,12 +213,17 @@ impl<'map> OsuPP<'map> {
|
||||
|
||||
/// Create the [`OsuScoreState`] that will be used for performance calculation.
|
||||
pub fn generate_state(&mut self) -> OsuScoreState {
|
||||
let max_combo = match self.attributes {
|
||||
Some(ref attrs) => attrs.max_combo,
|
||||
None => self.attributes.insert(self.generate_attributes()).max_combo,
|
||||
let attrs = match self.map_or_attrs {
|
||||
MapOrElse::Map(ref map) => {
|
||||
let attrs = self.generate_attributes(map.as_ref());
|
||||
|
||||
self.map_or_attrs.else_or_insert(attrs)
|
||||
}
|
||||
MapOrElse::Else(ref attrs) => attrs,
|
||||
};
|
||||
|
||||
let n_objects = self.passed_objects.unwrap_or(self.map.hit_objects.len());
|
||||
let max_combo = attrs.max_combo;
|
||||
let n_objects = self.passed_objects.unwrap_or(attrs.n_objects());
|
||||
let priority = self.hitresult_priority.unwrap_or_default();
|
||||
|
||||
let n_misses = self.n_misses.map_or(0, |n| n.min(n_objects));
|
||||
@@ -386,10 +394,10 @@ impl<'map> OsuPP<'map> {
|
||||
pub fn calculate(mut self) -> OsuPerformanceAttributes {
|
||||
let state = self.generate_state();
|
||||
|
||||
let attrs = self
|
||||
.attributes
|
||||
.take()
|
||||
.unwrap_or_else(|| self.generate_attributes());
|
||||
let attrs = match self.map_or_attrs {
|
||||
MapOrElse::Map(ref map) => self.generate_attributes(map.as_ref()),
|
||||
MapOrElse::Else(attrs) => attrs,
|
||||
};
|
||||
|
||||
let effective_miss_count = calculate_effective_misses(&attrs, &state);
|
||||
|
||||
@@ -404,8 +412,8 @@ impl<'map> OsuPP<'map> {
|
||||
inner.calculate()
|
||||
}
|
||||
|
||||
fn generate_attributes(&self) -> OsuDifficultyAttributes {
|
||||
let mut calculator = OsuStars::new(self.map).mods(self.mods);
|
||||
fn generate_attributes(&self, map: &Beatmap) -> OsuDifficultyAttributes {
|
||||
let mut calculator = OsuStars::new(map).mods(self.mods);
|
||||
|
||||
if let Some(passed_objects) = self.passed_objects {
|
||||
calculator = calculator.passed_objects(passed_objects);
|
||||
@@ -417,6 +425,20 @@ impl<'map> OsuPP<'map> {
|
||||
|
||||
calculator.calculate()
|
||||
}
|
||||
|
||||
/// Try to create [`OsuPP`] through a [`OsuAttributeProvider`].
|
||||
///
|
||||
/// If you already calculated the attributes for the current map-mod
|
||||
/// combination, the [`Beatmap`] is no longer necessary to calculate
|
||||
/// performance attributes so this method can be used instead of
|
||||
/// [`OsuPP::new`].
|
||||
///
|
||||
/// Returns `None` only if the [`OsuAttributeProvider`] did not contain
|
||||
/// attributes for osu e.g. if it's [`DifficultyAttributes::Taiko`].
|
||||
#[inline]
|
||||
pub fn try_from_attributes(attributes: impl OsuAttributeProvider) -> Option<Self> {
|
||||
attributes.attributes().map(Self::from)
|
||||
}
|
||||
}
|
||||
|
||||
struct OsuPpInner {
|
||||
@@ -747,6 +769,33 @@ fn accuracy(n300: usize, n100: usize, n50: usize, n_misses: usize) -> f64 {
|
||||
numerator as f64 / denominator as f64
|
||||
}
|
||||
|
||||
impl From<OsuDifficultyAttributes> for OsuPP<'_> {
|
||||
#[inline]
|
||||
fn from(attrs: OsuDifficultyAttributes) -> Self {
|
||||
Self {
|
||||
map_or_attrs: MapOrElse::Else(attrs),
|
||||
mods: 0,
|
||||
acc: None,
|
||||
combo: None,
|
||||
|
||||
n300: None,
|
||||
n100: None,
|
||||
n50: None,
|
||||
n_misses: None,
|
||||
passed_objects: None,
|
||||
clock_rate: None,
|
||||
hitresult_priority: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<OsuPerformanceAttributes> for OsuPP<'_> {
|
||||
#[inline]
|
||||
fn from(attrs: OsuPerformanceAttributes) -> Self {
|
||||
attrs.difficulty.into()
|
||||
}
|
||||
}
|
||||
|
||||
/// Abstract type to provide flexibility when passing difficulty attributes to a performance calculation.
|
||||
pub trait OsuAttributeProvider {
|
||||
/// Provide the actual difficulty attributes.
|
||||
@@ -770,7 +819,6 @@ impl OsuAttributeProvider for OsuPerformanceAttributes {
|
||||
impl OsuAttributeProvider for DifficultyAttributes {
|
||||
#[inline]
|
||||
fn attributes(self) -> Option<OsuDifficultyAttributes> {
|
||||
#[allow(irrefutable_let_patterns)]
|
||||
if let Self::Osu(attributes) = self {
|
||||
Some(attributes)
|
||||
} else {
|
||||
@@ -782,7 +830,6 @@ impl OsuAttributeProvider for DifficultyAttributes {
|
||||
impl OsuAttributeProvider for PerformanceAttributes {
|
||||
#[inline]
|
||||
fn attributes(self) -> Option<OsuDifficultyAttributes> {
|
||||
#[allow(irrefutable_let_patterns)]
|
||||
if let Self::Osu(attributes) = self {
|
||||
Some(attributes.difficulty)
|
||||
} else {
|
||||
|
||||
@@ -60,6 +60,16 @@ impl<'map> AnyPP<'map> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a new performance calculator through previously calculated
|
||||
/// attributes.
|
||||
///
|
||||
/// Note that the map, mods, and passed object count should be the same
|
||||
/// as when the attributes were calculated.
|
||||
#[inline]
|
||||
pub fn from_attributes(attributes: impl AttributeProvider) -> Self {
|
||||
Self::from(attributes)
|
||||
}
|
||||
|
||||
/// Consume the performance calculator and calculate
|
||||
/// performance attributes for the given parameters.
|
||||
#[inline]
|
||||
@@ -86,16 +96,15 @@ impl<'map> AnyPP<'map> {
|
||||
}
|
||||
|
||||
/// If the map is an osu!standard map, convert it to another mode.
|
||||
///
|
||||
/// Returns `None` if `self` already replaced it's internal [`Beatmap`]
|
||||
/// with difficulty attributes, i.e. if [`AnyPP::attributes`]
|
||||
/// or [`AnyPP::generate_state`] was called.
|
||||
#[inline]
|
||||
pub fn mode(self, mode: GameMode) -> Self {
|
||||
pub fn try_mode(self, mode: GameMode) -> Option<Self> {
|
||||
match self {
|
||||
AnyPP::Osu(o) => match mode {
|
||||
GameMode::Osu => AnyPP::Osu(o),
|
||||
GameMode::Taiko => AnyPP::Taiko(o.into()),
|
||||
GameMode::Catch => AnyPP::Catch(o.into()),
|
||||
GameMode::Mania => AnyPP::Mania(o.into()),
|
||||
},
|
||||
other => other,
|
||||
AnyPP::Osu(o) => o.try_mode(mode),
|
||||
other => Some(other),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -287,6 +296,22 @@ impl<'map> AnyPP<'map> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: AttributeProvider> From<A> for AnyPP<'_> {
|
||||
#[inline]
|
||||
fn from(attrs: A) -> Self {
|
||||
fn inner(attrs: DifficultyAttributes) -> AnyPP<'static> {
|
||||
match attrs {
|
||||
DifficultyAttributes::Osu(attrs) => AnyPP::Osu(attrs.pp()),
|
||||
DifficultyAttributes::Taiko(attrs) => AnyPP::Taiko(attrs.pp()),
|
||||
DifficultyAttributes::Catch(attrs) => AnyPP::Catch(attrs.pp()),
|
||||
DifficultyAttributes::Mania(attrs) => AnyPP::Mania(attrs.pp()),
|
||||
}
|
||||
}
|
||||
|
||||
inner(attrs.attributes())
|
||||
}
|
||||
}
|
||||
|
||||
/// While generating remaining hitresults, decide how they should be distributed.
|
||||
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
|
||||
pub enum HitResultPriority {
|
||||
|
||||
@@ -268,7 +268,6 @@ impl Iterator for TaikoGradualDifficulty {
|
||||
FirstTwoCombos::Both => self.attrs.max_combo = 2,
|
||||
}
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
|
||||
for _ in 0..take {
|
||||
|
||||
@@ -170,6 +170,7 @@ impl<'map> TaikoStars<'map> {
|
||||
hit_window,
|
||||
stars: star_rating,
|
||||
max_combo,
|
||||
is_convert,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -309,6 +310,8 @@ pub struct TaikoDifficultyAttributes {
|
||||
pub stars: f64,
|
||||
/// The maximum combo.
|
||||
pub max_combo: usize,
|
||||
/// Whether the [`Beatmap`] was a convert i.e. an osu!standard map.
|
||||
pub is_convert: bool,
|
||||
}
|
||||
|
||||
impl TaikoDifficultyAttributes {
|
||||
@@ -317,6 +320,18 @@ impl TaikoDifficultyAttributes {
|
||||
pub fn max_combo(&self) -> usize {
|
||||
self.max_combo
|
||||
}
|
||||
|
||||
/// Whether the [`Beatmap`] was a convert i.e. an osu!standard map.
|
||||
#[inline]
|
||||
pub fn is_convert(&self) -> bool {
|
||||
self.is_convert
|
||||
}
|
||||
|
||||
/// Returns a builder for performance calculation.
|
||||
#[inline]
|
||||
pub fn pp(self) -> TaikoPP<'static> {
|
||||
TaikoPP::from(self)
|
||||
}
|
||||
}
|
||||
|
||||
/// The result of a performance calculation on an osu!taiko map.
|
||||
@@ -352,6 +367,12 @@ impl TaikoPerformanceAttributes {
|
||||
pub fn max_combo(&self) -> usize {
|
||||
self.difficulty.max_combo
|
||||
}
|
||||
|
||||
/// Whether the [`Beatmap`] was a convert i.e. an osu!standard map.
|
||||
#[inline]
|
||||
pub fn is_convert(&self) -> bool {
|
||||
self.difficulty.is_convert
|
||||
}
|
||||
}
|
||||
|
||||
impl From<TaikoPerformanceAttributes> for TaikoDifficultyAttributes {
|
||||
|
||||
+113
-60
@@ -2,7 +2,8 @@ use std::borrow::Cow;
|
||||
|
||||
use super::{TaikoDifficultyAttributes, TaikoPerformanceAttributes, TaikoScoreState, TaikoStars};
|
||||
use crate::{
|
||||
Beatmap, DifficultyAttributes, GameMode, HitResultPriority, Mods, OsuPP, PerformanceAttributes,
|
||||
util::MapOrElse, Beatmap, DifficultyAttributes, GameMode, HitResultPriority, Mods, OsuPP,
|
||||
PerformanceAttributes,
|
||||
};
|
||||
|
||||
/// Performance calculator on osu!taiko maps.
|
||||
@@ -37,9 +38,8 @@ use crate::{
|
||||
#[derive(Clone, Debug)]
|
||||
#[allow(clippy::upper_case_acronyms)]
|
||||
pub struct TaikoPP<'map> {
|
||||
pub(crate) map: Cow<'map, Beatmap>,
|
||||
is_convert: bool,
|
||||
attributes: Option<TaikoDifficultyAttributes>,
|
||||
pub(crate) map_or_attrs: MapOrElse<Cow<'map, Beatmap>, TaikoDifficultyAttributes>,
|
||||
is_convert_overwrite: Option<bool>,
|
||||
mods: u32,
|
||||
combo: Option<usize>,
|
||||
acc: Option<f64>,
|
||||
@@ -59,9 +59,8 @@ impl<'map> TaikoPP<'map> {
|
||||
let map = map.convert_mode(GameMode::Taiko);
|
||||
|
||||
Self {
|
||||
is_convert: matches!(map, Cow::Owned(_)),
|
||||
map,
|
||||
attributes: None,
|
||||
map_or_attrs: MapOrElse::Map(map),
|
||||
is_convert_overwrite: None,
|
||||
mods: 0,
|
||||
combo: None,
|
||||
acc: None,
|
||||
@@ -80,7 +79,7 @@ impl<'map> TaikoPP<'map> {
|
||||
#[inline]
|
||||
pub fn attributes(mut self, attrs: impl TaikoAttributeProvider) -> Self {
|
||||
if let Some(attrs) = attrs.attributes() {
|
||||
self.attributes = Some(attrs);
|
||||
self.map_or_attrs = MapOrElse::Else(attrs);
|
||||
}
|
||||
|
||||
self
|
||||
@@ -133,7 +132,7 @@ impl<'map> TaikoPP<'map> {
|
||||
/// Specify the amount of misses of the play.
|
||||
#[inline]
|
||||
pub fn n_misses(mut self, n_misses: usize) -> Self {
|
||||
self.n_misses = Some(n_misses.min(self.map.n_circles as usize));
|
||||
self.n_misses = Some(n_misses);
|
||||
|
||||
self
|
||||
}
|
||||
@@ -174,7 +173,7 @@ impl<'map> TaikoPP<'map> {
|
||||
/// This only needs to be specified if the map was converted manually beforehand.
|
||||
#[inline]
|
||||
pub fn is_convert(mut self, is_convert: bool) -> Self {
|
||||
self.is_convert = is_convert;
|
||||
self.is_convert_overwrite = Some(is_convert);
|
||||
|
||||
self
|
||||
}
|
||||
@@ -199,11 +198,17 @@ impl<'map> TaikoPP<'map> {
|
||||
|
||||
/// Create the [`TaikoScoreState`] that will be used for performance calculation.
|
||||
pub fn generate_state(&mut self) -> TaikoScoreState {
|
||||
let max_combo = match self.attributes {
|
||||
Some(ref attrs) => attrs.max_combo,
|
||||
None => self.attributes.insert(self.generate_attributes()).max_combo,
|
||||
let attrs = match self.map_or_attrs {
|
||||
MapOrElse::Map(ref map) => {
|
||||
let attrs = self.generate_attributes(map);
|
||||
|
||||
self.map_or_attrs.else_or_insert(attrs)
|
||||
}
|
||||
MapOrElse::Else(ref attrs) => attrs,
|
||||
};
|
||||
|
||||
let max_combo = attrs.max_combo();
|
||||
|
||||
let total_result_count = if let Some(passed_objects) = self.passed_objects {
|
||||
max_combo.min(passed_objects)
|
||||
} else {
|
||||
@@ -286,10 +291,10 @@ impl<'map> TaikoPP<'map> {
|
||||
pub fn calculate(mut self) -> TaikoPerformanceAttributes {
|
||||
let state = self.generate_state();
|
||||
|
||||
let attrs = self
|
||||
.attributes
|
||||
.take()
|
||||
.unwrap_or_else(|| self.generate_attributes());
|
||||
let attrs = match self.map_or_attrs {
|
||||
MapOrElse::Map(ref map) => self.generate_attributes(map),
|
||||
MapOrElse::Else(attrs) => attrs,
|
||||
};
|
||||
|
||||
let inner = TaikoPpInner {
|
||||
mods: self.mods,
|
||||
@@ -300,10 +305,15 @@ impl<'map> TaikoPP<'map> {
|
||||
inner.calculate()
|
||||
}
|
||||
|
||||
fn generate_attributes(&self) -> TaikoDifficultyAttributes {
|
||||
let mut calculator = TaikoStars::new(self.map.as_ref())
|
||||
.mods(self.mods)
|
||||
.is_convert(self.is_convert);
|
||||
fn generate_attributes(&self, map: &Beatmap) -> TaikoDifficultyAttributes {
|
||||
let is_convert = self
|
||||
.is_convert_overwrite
|
||||
.unwrap_or(match self.map_or_attrs {
|
||||
MapOrElse::Map(ref map) => matches!(map, Cow::Owned(_)),
|
||||
MapOrElse::Else(ref attrs) => attrs.is_convert,
|
||||
});
|
||||
|
||||
let mut calculator = TaikoStars::new(map).mods(self.mods).is_convert(is_convert);
|
||||
|
||||
if let Some(passed_objects) = self.passed_objects {
|
||||
calculator = calculator.passed_objects(passed_objects);
|
||||
@@ -315,6 +325,64 @@ impl<'map> TaikoPP<'map> {
|
||||
|
||||
calculator.calculate()
|
||||
}
|
||||
|
||||
/// Try to create [`TaikoPP`] through [`OsuPP`].
|
||||
///
|
||||
/// Returns `None` if [`OsuPP`] already replaced its internal [`Beatmap`]
|
||||
/// with [`OsuDifficultyAttributes`], i.e. if [`OsuPP::attributes`]
|
||||
/// or [`OsuPP::generate_state`] was called.
|
||||
///
|
||||
/// [`OsuDifficultyAttributes`]: crate::osu::OsuDifficultyAttributes
|
||||
#[inline]
|
||||
pub fn try_from_osu(osu: OsuPP<'map>) -> Option<Self> {
|
||||
let OsuPP {
|
||||
map_or_attrs,
|
||||
mods,
|
||||
acc,
|
||||
combo,
|
||||
n300,
|
||||
n100,
|
||||
n50: _,
|
||||
n_misses,
|
||||
passed_objects,
|
||||
clock_rate,
|
||||
hitresult_priority,
|
||||
} = osu;
|
||||
|
||||
let MapOrElse::Map(map) = map_or_attrs else {
|
||||
return None;
|
||||
};
|
||||
|
||||
let map = map.into_inner().convert_mode(GameMode::Taiko);
|
||||
|
||||
Some(Self {
|
||||
map_or_attrs: MapOrElse::Map(map),
|
||||
is_convert_overwrite: None,
|
||||
mods,
|
||||
combo,
|
||||
acc,
|
||||
passed_objects,
|
||||
clock_rate,
|
||||
hitresult_priority,
|
||||
n300,
|
||||
n100,
|
||||
n_misses,
|
||||
})
|
||||
}
|
||||
|
||||
/// Try to create [`TaikoPP`] through a [`TaikoAttributeProvider`].
|
||||
///
|
||||
/// If you already calculated the attributes for the current map-mod
|
||||
/// combination, the [`Beatmap`] is no longer necessary to calculate
|
||||
/// performance attributes so this method can be used instead of
|
||||
/// [`TaikoPP::new`].
|
||||
///
|
||||
/// Returns `None` only if the [`TaikoAttributeProvider`] did not contain
|
||||
/// attributes for taiko e.g. if it's [`DifficultyAttributes::Mania`].
|
||||
#[inline]
|
||||
pub fn try_from_attributes(attributes: impl TaikoAttributeProvider) -> Option<Self> {
|
||||
attributes.attributes().map(Self::from)
|
||||
}
|
||||
}
|
||||
|
||||
struct TaikoPpInner {
|
||||
@@ -434,43 +502,6 @@ impl TaikoPpInner {
|
||||
}
|
||||
}
|
||||
|
||||
impl<'map> From<OsuPP<'map>> for TaikoPP<'map> {
|
||||
#[inline]
|
||||
fn from(osu: OsuPP<'map>) -> Self {
|
||||
let OsuPP {
|
||||
map,
|
||||
attributes: _,
|
||||
mods,
|
||||
acc,
|
||||
combo,
|
||||
n300,
|
||||
n100,
|
||||
n50: _,
|
||||
n_misses,
|
||||
passed_objects,
|
||||
clock_rate,
|
||||
hitresult_priority,
|
||||
} = osu;
|
||||
|
||||
let map = map.convert_mode(GameMode::Taiko);
|
||||
|
||||
Self {
|
||||
is_convert: matches!(map, Cow::Owned(_)),
|
||||
map,
|
||||
attributes: None,
|
||||
mods,
|
||||
combo,
|
||||
acc,
|
||||
passed_objects,
|
||||
clock_rate,
|
||||
hitresult_priority,
|
||||
n300,
|
||||
n100,
|
||||
n_misses,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn accuracy(n300: usize, n100: usize, n_misses: usize) -> f64 {
|
||||
if n300 + n100 + n_misses == 0 {
|
||||
return 0.0;
|
||||
@@ -482,6 +513,30 @@ fn accuracy(n300: usize, n100: usize, n_misses: usize) -> f64 {
|
||||
numerator as f64 / denominator as f64
|
||||
}
|
||||
|
||||
impl From<TaikoDifficultyAttributes> for TaikoPP<'_> {
|
||||
fn from(attrs: TaikoDifficultyAttributes) -> Self {
|
||||
Self {
|
||||
map_or_attrs: MapOrElse::Else(attrs),
|
||||
is_convert_overwrite: None,
|
||||
mods: 0,
|
||||
combo: None,
|
||||
acc: None,
|
||||
n_misses: None,
|
||||
passed_objects: None,
|
||||
clock_rate: None,
|
||||
n300: None,
|
||||
n100: None,
|
||||
hitresult_priority: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<TaikoPerformanceAttributes> for TaikoPP<'_> {
|
||||
fn from(attrs: TaikoPerformanceAttributes) -> Self {
|
||||
attrs.difficulty.into()
|
||||
}
|
||||
}
|
||||
|
||||
/// Abstract type to provide flexibility when passing difficulty attributes to a performance calculation.
|
||||
pub trait TaikoAttributeProvider {
|
||||
/// Provide the actual difficulty attributes.
|
||||
@@ -505,7 +560,6 @@ impl TaikoAttributeProvider for TaikoPerformanceAttributes {
|
||||
impl TaikoAttributeProvider for DifficultyAttributes {
|
||||
#[inline]
|
||||
fn attributes(self) -> Option<TaikoDifficultyAttributes> {
|
||||
#[allow(irrefutable_let_patterns)]
|
||||
if let Self::Taiko(attributes) = self {
|
||||
Some(attributes)
|
||||
} else {
|
||||
@@ -517,7 +571,6 @@ impl TaikoAttributeProvider for DifficultyAttributes {
|
||||
impl TaikoAttributeProvider for PerformanceAttributes {
|
||||
#[inline]
|
||||
fn attributes(self) -> Option<TaikoDifficultyAttributes> {
|
||||
#[allow(irrefutable_let_patterns)]
|
||||
if let Self::Taiko(attributes) = self {
|
||||
Some(attributes.difficulty)
|
||||
} else {
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
use crate::Beatmap;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub(crate) enum MapOrElse<M, E> {
|
||||
Map(M),
|
||||
Else(E),
|
||||
}
|
||||
|
||||
impl<M, E> MapOrElse<M, E> {
|
||||
/// Return a mutable reference to `Else`.
|
||||
///
|
||||
/// If `self` is of variant `Map`, store `other` in `self`, and return a
|
||||
/// mutable reference to it.
|
||||
pub(crate) fn else_or_insert(&mut self, other: E) -> &mut E {
|
||||
match self {
|
||||
MapOrElse::Map(_) => {
|
||||
*self = Self::Else(other);
|
||||
|
||||
let Self::Else(ref mut other) = self else {
|
||||
unreachable!()
|
||||
};
|
||||
|
||||
other
|
||||
}
|
||||
MapOrElse::Else(ref mut other) => other,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'map, E> From<&'map Beatmap> for MapOrElse<MapRef<'map>, E> {
|
||||
fn from(map: &'map Beatmap) -> Self {
|
||||
Self::Map(MapRef(map))
|
||||
}
|
||||
}
|
||||
|
||||
/// References don't implement [`Deref`] so we implement a wrapper type.
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct MapRef<'map>(&'map Beatmap);
|
||||
|
||||
impl<'map> MapRef<'map> {
|
||||
pub(crate) fn into_inner(self) -> &'map Beatmap {
|
||||
self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl AsRef<Beatmap> for MapRef<'_> {
|
||||
fn as_ref(&self) -> &Beatmap {
|
||||
self.0
|
||||
}
|
||||
}
|
||||
+7
-2
@@ -2,9 +2,14 @@ mod byte_hasher;
|
||||
mod compact_vec;
|
||||
mod float_ext;
|
||||
mod limited_queue;
|
||||
mod map_or_else;
|
||||
mod tandem_sort;
|
||||
|
||||
pub(crate) use self::{
|
||||
byte_hasher::ByteHasher, compact_vec::CompactVec, float_ext::FloatExt,
|
||||
limited_queue::LimitedQueue, tandem_sort::TandemSorter,
|
||||
byte_hasher::ByteHasher,
|
||||
compact_vec::CompactVec,
|
||||
float_ext::FloatExt,
|
||||
limited_queue::LimitedQueue,
|
||||
map_or_else::{MapOrElse, MapRef},
|
||||
tandem_sort::TandemSorter,
|
||||
};
|
||||
|
||||
@@ -52,6 +52,7 @@ impl_mode! {
|
||||
hit_window: 35.0,
|
||||
stars: 2.9778030386845606,
|
||||
max_combo: 289,
|
||||
is_convert: false,
|
||||
};
|
||||
Catch: 2118524, CatchDifficultyAttributes {
|
||||
stars: 3.2502669316166624,
|
||||
@@ -64,5 +65,7 @@ impl_mode! {
|
||||
stars: 3.441830819988125,
|
||||
hit_window: 40.0,
|
||||
max_combo: 956,
|
||||
n_objects: 594,
|
||||
is_convert: false,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ fn gradual_complete_next() {
|
||||
|
||||
let next_gradual_owned = gradual_owned.next(state.clone()).unwrap();
|
||||
|
||||
let regular_calc = ManiaPP::new(map)
|
||||
let mut regular_calc = ManiaPP::new(map)
|
||||
.mods(mods)
|
||||
.passed_objects(i)
|
||||
.state(state.clone());
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
#![cfg(not(any(feature = "async_tokio", feature = "async_std")))]
|
||||
|
||||
use rosu_pp::{CatchPP, ManiaPP, OsuPP, TaikoPP};
|
||||
|
||||
mod common;
|
||||
|
||||
#[test]
|
||||
fn osu() {
|
||||
let map = test_map!(Osu);
|
||||
|
||||
let mods = 8 + 64;
|
||||
let misses = 2;
|
||||
|
||||
let regular = OsuPP::new(map).mods(mods).n_misses(misses).calculate();
|
||||
|
||||
let via_diff = OsuPP::from(regular.difficulty.clone())
|
||||
.mods(mods)
|
||||
.n_misses(misses)
|
||||
.calculate();
|
||||
|
||||
assert_eq!(regular, via_diff);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn taiko() {
|
||||
let map = test_map!(Taiko);
|
||||
|
||||
let mods = 8 + 64;
|
||||
let misses = 2;
|
||||
|
||||
let regular = TaikoPP::new(map).mods(mods).n_misses(misses).calculate();
|
||||
|
||||
let via_diff = TaikoPP::from(regular.difficulty.clone())
|
||||
.mods(mods)
|
||||
.n_misses(misses)
|
||||
.calculate();
|
||||
|
||||
assert_eq!(regular, via_diff);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn catch() {
|
||||
let map = test_map!(Catch);
|
||||
|
||||
let mods = 8 + 64;
|
||||
let misses = 2;
|
||||
|
||||
let regular = CatchPP::new(map).mods(mods).misses(misses).calculate();
|
||||
|
||||
let via_diff = CatchPP::from(regular.difficulty.clone())
|
||||
.mods(mods)
|
||||
.misses(misses)
|
||||
.calculate();
|
||||
|
||||
assert_eq!(regular, via_diff);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn mania() {
|
||||
let map = test_map!(Mania);
|
||||
|
||||
let mods = 8 + 64;
|
||||
let misses = 2;
|
||||
|
||||
let regular = ManiaPP::new(map).mods(mods).n_misses(misses).calculate();
|
||||
|
||||
let via_diff = ManiaPP::from(regular.difficulty.clone())
|
||||
.mods(mods)
|
||||
.n_misses(misses)
|
||||
.calculate();
|
||||
|
||||
assert_eq!(regular, via_diff);
|
||||
}
|
||||
Reference in New Issue
Block a user