pep.py/events/changeActionEvent.py

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from objects import glob
from constants import clientPackets
from constants import serverPackets
from helpers import userHelper
from helpers import logHelper as log
from constants import actions
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def handle(userToken, packetData):
# Get usertoken data
userID = userToken.userID
username = userToken.username
# Make sure we are not banned
if userHelper.getAllowed(userID) == 0:
userToken.enqueue(serverPackets.loginBanned())
return
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# Change action packet
packetData = clientPackets.userActionChange(packetData)
# Update cached stats if our pp changedm if we've just submitted a score or we've changed gameMode
if (userToken.actionID == actions.playing or userToken.actionID == actions.multiplaying) or (userToken.pp != userHelper.getPP(userID, userToken.gameMode)) or (userToken.gameMode != packetData["gameMode"]):
log.debug("!!!! UPDATING CACHED STATS !!!!")
# Always update game mode, or we'll cache stats from the wrong game mode if we've changed it
userToken.gameMode = packetData["gameMode"]
userToken.updateCachedStats()
# Always update action id, text and md5
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userToken.actionID = packetData["actionID"]
userToken.actionText = packetData["actionText"]
userToken.actionMd5 = packetData["actionMd5"]
userToken.actionMods = packetData["actionMods"]
# Enqueue our new user panel and stats to us and our spectators
recipients = [userID]
if len(userToken.spectators) > 0:
recipients += userToken.spectators
for i in recipients:
if i == userID:
# Save some loops
token = userToken
else:
token = glob.tokens.getTokenFromUserID(i)
if token != None:
token.enqueue(serverPackets.userPanel(userID))
token.enqueue(serverPackets.userStats(userID))
# TODO: Enqueue all if we've changed game mode, (maybe not needed because it's cached)
#glob.tokens.enqueueAll(serverPackets.userPanel(userID))
#glob.tokens.enqueueAll(serverPackets.userStats(userID))
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# Send osu!direct alert if needed
# NOTE: Remove this when osu!direct will be fixed
if userToken.actionID == actions.osuDirect and userToken.osuDirectAlert == False:
userToken.osuDirectAlert = True
userToken.enqueue(serverPackets.sendMessage("FokaBot", userToken.username, "Sup! osu!direct works, kinda. To download a beatmap, you have to click the \"View listing\" button (the last one) instead of \"Download\". However, if you are on the stable (fallback) branch, it should work also with the \"Download\" button. We'll fix that bug as soon as possibleTM."))
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# Console output
log.info("{} changed action: {} [{}][{}]".format(username, str(userToken.actionID), userToken.actionText, userToken.actionMd5))