MaxOhn
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5a129437eb
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various minor adjustments
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2022-10-21 12:42:41 +02:00 |
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MaxOhn
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17ce0ef2c9
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fixed taiko
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2022-10-20 00:10:38 +02:00 |
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MaxOhn
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6ff46367ca
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finished mania + restructured a little
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2022-10-19 11:48:11 +02:00 |
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MaxOhn
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044fe986c9
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mania convert fixes
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2022-10-17 09:13:31 +02:00 |
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MaxOhn
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a091d30e1e
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finished osu std + bunch of bug fixes
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2022-10-14 21:16:51 +02:00 |
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MaxOhn
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4bb2fca50c
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wip mania pp update
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2022-10-09 16:37:49 +02:00 |
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MaxOhn
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5eb8dab588
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wip osu pp update
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2022-10-07 18:46:17 +02:00 |
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MaxOhn
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fae3a0359c
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implemented taiko pp update
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2022-10-01 23:05:19 +02:00 |
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Max
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3d92656f19
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reworked attribute calculation (#15)
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2022-08-02 18:07:50 +02:00 |
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MaxOhn
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03e1d7655e
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fixed sounds on taiko converts
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2022-07-06 19:10:44 +02:00 |
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MaxOhn
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970f9ff69f
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renamed GameMode variants
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2022-07-06 15:56:07 +02:00 |
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MaxOhn
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c59d9d055d
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fixed object count for mania converts
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2022-07-06 14:31:49 +02:00 |
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MaxOhn
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af2530e836
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fixed slider velocity for taiko converts
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2022-07-05 22:46:16 +02:00 |
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MaxOhn
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48c798315a
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change internal mode of converted tko/mna map
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2022-07-05 12:52:02 +02:00 |
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MaxOhn
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1fa34258e2
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optimized LimitedQueue implementation
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2022-07-04 17:30:27 +02:00 |
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Max
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7ed1ac5226
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added convert support (#12)
* added taiko conversion
* finished converts
* made clippy happy
* optimized allocations for patterns
* taiko convert fixes
* added mode methods for osu calculators
* from CRLF back to LF
* updated changelog
* updated readme
* undo normal hitsound change
* added edge_sounds to changelog
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2022-07-04 14:17:15 +02:00 |
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MaxOhn
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c2e96ce95b
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refactored beatmap types into a new module
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2022-06-27 14:28:46 +02:00 |
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