Commit Graph

264 Commits

Author SHA1 Message Date
MaxOhn 28bcf107f1 update to edition 2021 & fix clippy lints 2023-01-27 07:58:07 +01:00
MaxOhn e6957f935a remove outdated comment 2023-01-12 01:27:16 +01:00
MaxOhn 51a2092020 made clippy happy 2023-01-11 23:57:04 +01:00
MaxOhn 07ea95a6c0 added ScoreState::total_hits 2022-11-29 00:29:30 +01:00
Max 20d7598e07 handle pixel_len 0 for catch 2022-11-08 19:59:38 +01:00
Max 7ded74b54e handle underflow for acc percentage 2022-10-31 12:38:03 +01:00
Max 746d31d9f2 dont offset based on len parity (#18) 2022-10-31 01:01:49 +01:00
Max 4e416badd0 convert map internally for gradual tko & mna 2022-10-28 00:42:13 +02:00
Max 2a046a3df0 fixed async tests 2022-10-27 18:34:20 +02:00
Max 47bc69d7fe fixed taiko passed objects 2022-10-27 11:43:09 +02:00
MaxOhn 007410192b remove clock rate from strains section length 2022-10-26 22:25:52 +02:00
MaxOhn 533ff8c960 reordering 2022-10-26 22:23:51 +02:00
MaxOhn b6ec17fd12 convert map internally for tko & mna 2022-10-26 22:23:43 +02:00
MaxOhn a7b1b1c899 adjusted default capacities for beatmap 2022-10-23 23:28:32 +02:00
MaxOhn 2137e4737c store hit_window in speed skill 2022-10-22 20:01:25 +02:00
MaxOhn 14d3db7940 adjust osu skill structure to taiko & mania 2022-10-22 19:55:28 +02:00
MaxOhn 9acd6efe50 store osu skills in struct instead of array 2022-10-22 19:42:16 +02:00
MaxOhn ea23a8948b reuse path & length bufs for curves 2022-10-22 18:57:17 +02:00
MaxOhn 5a129437eb various minor adjustments 2022-10-21 12:42:41 +02:00
MaxOhn 335f0a7dde fixed & extended test cases 2022-10-21 11:07:29 +02:00
MaxOhn 17ce0ef2c9 fixed taiko 2022-10-20 00:10:38 +02:00
MaxOhn 6ff46367ca finished mania + restructured a little 2022-10-19 11:48:11 +02:00
MaxOhn 044fe986c9 mania convert fixes 2022-10-17 09:13:31 +02:00
MaxOhn 10a5293c76 use custom accuracy for taiko pp 2022-10-17 09:12:25 +02:00
Max 240d6c1b66 fixed osu hitresult case distinctions 2022-10-16 14:06:15 +02:00
MaxOhn cdccfdbd48 improved taiko hitresult generation 2022-10-15 12:06:21 +02:00
MaxOhn d83217f5d0 improved osu hitresult generation 2022-10-15 11:36:41 +02:00
MaxOhn fa91703a2a mania fixes 2022-10-15 10:19:48 +02:00
MaxOhn a091d30e1e finished osu std + bunch of bug fixes 2022-10-14 21:16:51 +02:00
MaxOhn 4bb2fca50c wip mania pp update 2022-10-09 16:37:49 +02:00
MaxOhn 5eb8dab588 wip osu pp update 2022-10-07 18:46:17 +02:00
MaxOhn fae3a0359c implemented taiko pp update 2022-10-01 23:05:19 +02:00
Max f6cb9f5bd2 handle tick dist of 0 for catch (#14) 2022-08-02 18:08:05 +02:00
Max 3d92656f19 reworked attribute calculation (#15) 2022-08-02 18:07:50 +02:00
MaxOhn 836c2e3861 allow len without is_empty 2022-08-02 18:06:52 +02:00
MaxOhn e81e388f70 anticipate ansi encoding while parsing events 2022-07-12 22:00:58 +02:00
MaxOhn 18e79eab12 consider overflowing edge sounds 2022-07-12 18:12:20 +02:00
MaxOhn eee0cc7c02 fixed typo 2022-07-10 16:11:48 +02:00
MaxOhn 03e1d7655e fixed sounds on taiko converts 2022-07-06 19:10:44 +02:00
MaxOhn 3ddf4074c0 minor documentation adjustment 2022-07-06 16:22:04 +02:00
MaxOhn 07bd22d238 renamed ParseError::IOError 2022-07-06 16:07:04 +02:00
MaxOhn 288575fb7b removed old column calculation for mania difficulty calc 2022-07-06 16:05:24 +02:00
MaxOhn 970f9ff69f renamed GameMode variants 2022-07-06 15:56:07 +02:00
MaxOhn c59d9d055d fixed object count for mania converts 2022-07-06 14:31:49 +02:00
MaxOhn 29710b3290 removed artifact 'allow' clauses 2022-07-06 12:56:46 +02:00
MaxOhn 8ec61f96d0 added distinct strains struct for each mode 2022-07-06 12:54:00 +02:00
MaxOhn af2530e836 fixed slider velocity for taiko converts 2022-07-05 22:46:16 +02:00
MaxOhn 48c798315a change internal mode of converted tko/mna map 2022-07-05 12:52:02 +02:00
MaxOhn 27f9bddde3 fixed test in async 2022-07-05 12:21:51 +02:00
MaxOhn 1fa34258e2 optimized LimitedQueue implementation 2022-07-04 17:30:27 +02:00