Commit Graph

221 Commits

Author SHA1 Message Date
MaxOhn c59d9d055d fixed object count for mania converts 2022-07-06 14:31:49 +02:00
MaxOhn 29710b3290 removed artifact 'allow' clauses 2022-07-06 12:56:46 +02:00
MaxOhn 8ec61f96d0 added distinct strains struct for each mode 2022-07-06 12:54:00 +02:00
MaxOhn af2530e836 fixed slider velocity for taiko converts 2022-07-05 22:46:16 +02:00
MaxOhn 48c798315a change internal mode of converted tko/mna map 2022-07-05 12:52:02 +02:00
MaxOhn 27f9bddde3 fixed test in async 2022-07-05 12:21:51 +02:00
MaxOhn 1fa34258e2 optimized LimitedQueue implementation 2022-07-04 17:30:27 +02:00
MaxOhn 6b410911e2 replace LimitedQueueIter with type alias 2022-07-04 14:21:52 +02:00
Max 7ed1ac5226 added convert support (#12)
* added taiko conversion

* finished converts

* made clippy happy

* optimized allocations for patterns

* taiko convert fixes

* added mode methods for osu calculators

* from CRLF back to LF

* updated changelog

* updated readme

* undo normal hitsound change

* added edge_sounds to changelog
2022-07-04 14:17:15 +02:00
MaxOhn c2e96ce95b refactored beatmap types into a new module 2022-06-27 14:28:46 +02:00
MaxOhn 5fdec291ec made control point types pub 2022-06-21 07:56:28 +02:00
MaxOhn d0db4a1775 made clippy happy 2022-06-21 07:38:50 +02:00
MaxOhn 80fe8aa238 rename bezier buffers 2022-06-21 07:32:43 +02:00
MaxOhn c167588bf0 keep structs instead of tuples for control points 2022-06-21 07:32:21 +02:00
Max bfe61f0fb2 don't read file into a string buffer to parse (#9)
* perform utf8 validation manually while parsing

* perform manual utf8 validation in async

* cleaned up reader

* fixed parsing bugs

* handle utf-16

* skip whitespace before file format

* dont introduce new error variant

* removed new error variant

* simplify macros
2022-06-13 22:35:57 +02:00
MaxOhn dc07a21844 default ar to od if missing 2022-04-15 07:50:15 +02:00
MaxOhn b5bee21360 consider custom clock rate for mania & taiko pp calculation 2022-03-21 19:55:22 +01:00
MaxOhn d1acb86ebf v0.5.0 2022-03-21 19:04:57 +01:00
MaxOhn df9398de95 rename speed to clock_rate 2022-03-20 17:07:42 +01:00
MaxOhn 58b2ffba08 renamed fruits to catch 2022-03-20 17:05:37 +01:00
MaxOhn 71eac0ffa3 allow custom clock rates 2022-03-20 15:17:04 +01:00
MaxOhn 6c1250fff3 use builder pattern to calculate difficulty attrs 2022-03-20 14:51:24 +01:00
MaxOhn 7e05216740 clamping beat length 2022-03-19 12:40:17 +01:00
MaxOhn 1999f92b57 fruits: fixed droplet timings 2022-03-16 20:33:16 +01:00
MaxOhn 2f9087825d fixed handling missing diff attrs 2022-03-16 10:39:13 +01:00
MaxOhn db4aa46e2b fix handling unavailable uninherited timing point value 2022-03-16 00:12:35 +01:00
MaxOhn 8986cf334e read 'uninherited' value to determine timing point type 2022-03-11 22:15:50 +01:00
MaxOhn 34c3a195da remove all mode features
minor adjustments
2022-01-25 18:04:30 +01:00
MaxOhn 543a4302e9 added AttributeProvider impl to mode performance attrs 2022-01-25 03:34:47 +01:00
MaxOhn d7996ef27c add sounds with capacity 2022-01-25 03:21:06 +01:00
MaxOhn f689a21026 move sound field of HitObject to Beatmap 2022-01-24 23:17:04 +01:00
MaxOhn b7ebe4696e osu: handle maps without objects 2022-01-07 15:13:36 +01:00
MaxOhn 5e7d5a833d removed todo in test 2021-11-25 01:34:24 +01:00
MaxOhn a2efcc5e8b added example for gradual calculation to readme 2021-11-25 00:57:53 +01:00
MaxOhn 334a1ab891 removed Copy from score states but added Eq + PartiqlEq 2021-11-24 23:45:47 +01:00
MaxOhn 0f1469cadd fixed build on some feature combinations 2021-11-24 23:14:08 +01:00
MaxOhn f0a221aee6 added 'state' methods to PP calculator structs 2021-11-24 20:42:36 +01:00
MaxOhn db1bac08d7 added GradualDifficultyAttributes and GradualPerformanceAttributes 2021-11-24 19:17:13 +01:00
MaxOhn 2736b4c769 added FruitsGradualPerformanceAttributes 2021-11-24 17:58:12 +01:00
MaxOhn 19bbda397f added FruitsGradualDifficultyAttributes + bunch of fruits restructuring 2021-11-24 17:00:49 +01:00
MaxOhn 1d88764d13 added TaikoGradualPerformanceAttributes 2021-11-24 02:48:26 +01:00
MaxOhn 9d02a5cc48 added TaikoGradualDifficultyAttributes 2021-11-24 02:21:48 +01:00
MaxOhn e0521ba03e added ManiaGradualPerformanceAttributes & minor mania adjustments 2021-11-23 16:11:04 +01:00
MaxOhn 134401fd38 added ManiaGradualDifficultyAttributes 2021-11-23 14:26:37 +01:00
MaxOhn 4922fd32f5 osu: fixed test values for gradual performance attributes 2021-11-23 03:16:03 +01:00
MaxOhn bfc0188c61 added max_combo method for osu & taiko difficulty attributes 2021-11-23 03:12:14 +01:00
MaxOhn 86cee5ee88 fruits: FruitsDifficultyAttributes::max_combo is now a method + fixed attributes on very short maps 2021-11-23 03:11:49 +01:00
MaxOhn 5231bcd552 taiko: fixed max_combo on partial plays & attributes on very short maps 2021-11-23 02:39:04 +01:00
MaxOhn 0b367c59e5 mania: fixed attributes on very short maps 2021-11-23 02:25:44 +01:00
MaxOhn 55f0c4bfe3 fixed attributes on very short maps + fixed gradual attributes offset 2021-11-23 01:54:56 +01:00