MaxOhn
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9cf0ba0d6f
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feat: add methods ModePP::generate_state
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2023-11-10 14:59:28 +01:00 |
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MaxOhn
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e653fd1c8d
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test: reduce mania_hitresults proptest cases
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2023-11-10 14:57:48 +01:00 |
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MaxOhn
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7bc51bcd24
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fix: improve mania hitresult generation
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2023-11-10 14:57:48 +01:00 |
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MaxOhn
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3b93ec1cea
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feat: added owned gradual performance calcs
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2023-11-09 20:21:33 +01:00 |
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MaxOhn
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1aa6bcdb7a
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feat: added struct ManiaOwnedGradualDifficulty
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2023-11-09 11:30:45 +01:00 |
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MaxOhn
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e7faacaad1
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doc: enable doc_cfg
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2023-11-09 01:08:14 +01:00 |
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MaxOhn
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a9a7cd507e
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doc: fixed broken doc links
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2023-11-08 22:12:50 +01:00 |
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MaxOhn
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1434e88cef
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refactor!: renamed gradual calc types
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2023-11-08 21:47:54 +01:00 |
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MaxOhn
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719894526d
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feat: add last method to gradual perf calc
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2023-11-08 21:36:15 +01:00 |
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MaxOhn
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4d583f5469
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refactor!: overhauled gradual calc for mania
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2023-11-08 11:37:02 +01:00 |
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MaxOhn
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74083e5ecb
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refactor!: overhauled gradual calc for taiko
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2023-11-08 09:41:34 +01:00 |
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MaxOhn
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bd9623d32b
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use CompactVec for all modes
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2023-02-22 13:12:54 +01:00 |
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MaxOhn
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b5439a0229
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store zero strain values
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2023-02-11 10:27:24 +01:00 |
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MaxOhn
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7cc3a4644b
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break loop early on 0 curr strain
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2023-02-09 14:04:28 +01:00 |
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MaxOhn
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7bac0c7215
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clamp clock rate
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2023-02-09 06:25:26 +01:00 |
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MaxOhn
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1b5399070e
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added is_convert method to TaikoPP and ManiaPP
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2023-02-02 08:54:47 +01:00 |
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MaxOhn
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fb36edd132
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expose BeatmapExt methods for mode-specific objects (#20)
* expose osu hitobjects
* added pub method to create osu objects
* expose mania objects
* added some derived traits to public types
* expose taiko objects
* expose catch objects
* add documentation
* fix documentation
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2023-01-28 04:33:05 +01:00 |
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Max
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4e416badd0
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convert map internally for gradual tko & mna
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2022-10-28 00:42:13 +02:00 |
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Max
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2a046a3df0
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fixed async tests
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2022-10-27 18:34:20 +02:00 |
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MaxOhn
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007410192b
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remove clock rate from strains section length
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2022-10-26 22:25:52 +02:00 |
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MaxOhn
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b6ec17fd12
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convert map internally for tko & mna
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2022-10-26 22:23:43 +02:00 |
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MaxOhn
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14d3db7940
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adjust osu skill structure to taiko & mania
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2022-10-22 19:55:28 +02:00 |
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MaxOhn
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5a129437eb
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various minor adjustments
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2022-10-21 12:42:41 +02:00 |
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MaxOhn
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335f0a7dde
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fixed & extended test cases
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2022-10-21 11:07:29 +02:00 |
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MaxOhn
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6ff46367ca
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finished mania + restructured a little
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2022-10-19 11:48:11 +02:00 |
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MaxOhn
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cdccfdbd48
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improved taiko hitresult generation
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2022-10-15 12:06:21 +02:00 |
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MaxOhn
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d83217f5d0
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improved osu hitresult generation
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2022-10-15 11:36:41 +02:00 |
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MaxOhn
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fa91703a2a
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mania fixes
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2022-10-15 10:19:48 +02:00 |
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MaxOhn
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a091d30e1e
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finished osu std + bunch of bug fixes
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2022-10-14 21:16:51 +02:00 |
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MaxOhn
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4bb2fca50c
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wip mania pp update
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2022-10-09 16:37:49 +02:00 |
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Max
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3d92656f19
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reworked attribute calculation (#15)
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2022-08-02 18:07:50 +02:00 |
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MaxOhn
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836c2e3861
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allow len without is_empty
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2022-08-02 18:06:52 +02:00 |
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MaxOhn
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288575fb7b
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removed old column calculation for mania difficulty calc
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2022-07-06 16:05:24 +02:00 |
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MaxOhn
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970f9ff69f
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renamed GameMode variants
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2022-07-06 15:56:07 +02:00 |
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MaxOhn
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8ec61f96d0
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added distinct strains struct for each mode
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2022-07-06 12:54:00 +02:00 |
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Max
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7ed1ac5226
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added convert support (#12)
* added taiko conversion
* finished converts
* made clippy happy
* optimized allocations for patterns
* taiko convert fixes
* added mode methods for osu calculators
* from CRLF back to LF
* updated changelog
* updated readme
* undo normal hitsound change
* added edge_sounds to changelog
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2022-07-04 14:17:15 +02:00 |
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MaxOhn
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d0db4a1775
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made clippy happy
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2022-06-21 07:38:50 +02:00 |
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MaxOhn
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b5bee21360
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consider custom clock rate for mania & taiko pp calculation
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2022-03-21 19:55:22 +01:00 |
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MaxOhn
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d1acb86ebf
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v0.5.0
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2022-03-21 19:04:57 +01:00 |
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MaxOhn
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df9398de95
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rename speed to clock_rate
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2022-03-20 17:07:42 +01:00 |
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MaxOhn
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71eac0ffa3
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allow custom clock rates
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2022-03-20 15:17:04 +01:00 |
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MaxOhn
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6c1250fff3
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use builder pattern to calculate difficulty attrs
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2022-03-20 14:51:24 +01:00 |
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MaxOhn
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34c3a195da
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remove all mode features
minor adjustments
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2022-01-25 18:04:30 +01:00 |
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MaxOhn
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f0a221aee6
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added 'state' methods to PP calculator structs
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2021-11-24 20:42:36 +01:00 |
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MaxOhn
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9d02a5cc48
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added TaikoGradualDifficultyAttributes
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2021-11-24 02:21:48 +01:00 |
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MaxOhn
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e0521ba03e
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added ManiaGradualPerformanceAttributes & minor mania adjustments
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2021-11-23 16:11:04 +01:00 |
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MaxOhn
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134401fd38
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added ManiaGradualDifficultyAttributes
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2021-11-23 14:26:37 +01:00 |
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MaxOhn
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0b367c59e5
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mania: fixed attributes on very short maps
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2021-11-23 02:25:44 +01:00 |
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MaxOhn
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86bae8c190
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fixed typos
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2021-11-21 17:28:23 +01:00 |
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MaxOhn
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df022ee428
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renamed 'attributes' field to 'difficulty' for performance attributes
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2021-11-21 04:15:41 +01:00 |
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