MaxOhn
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9cf0ba0d6f
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feat: add methods ModePP::generate_state
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2023-11-10 14:59:28 +01:00 |
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MaxOhn
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45317a337d
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fix: improve catch hitresult generation
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2023-11-10 14:59:26 +01:00 |
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MaxOhn
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3b93ec1cea
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feat: added owned gradual performance calcs
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2023-11-09 20:21:33 +01:00 |
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MaxOhn
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e70cec0c0d
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fix: fixed indexing in gradual catch calc
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2023-11-09 19:30:25 +01:00 |
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MaxOhn
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49f640f939
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feat: added struct CatchOwnedGradualDifficulty
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2023-11-09 11:46:52 +01:00 |
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MaxOhn
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e7faacaad1
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doc: enable doc_cfg
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2023-11-09 01:08:14 +01:00 |
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MaxOhn
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a9a7cd507e
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doc: fixed broken doc links
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2023-11-08 22:12:50 +01:00 |
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MaxOhn
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1434e88cef
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refactor!: renamed gradual calc types
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2023-11-08 21:47:54 +01:00 |
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MaxOhn
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719894526d
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feat: add last method to gradual perf calc
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2023-11-08 21:36:15 +01:00 |
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MaxOhn
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2be5bdc365
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refactor!: overhauled gradual calc for catch
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2023-11-08 21:08:07 +01:00 |
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MaxOhn
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b5439a0229
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store zero strain values
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2023-02-11 10:27:24 +01:00 |
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MaxOhn
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7cc3a4644b
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break loop early on 0 curr strain
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2023-02-09 14:04:28 +01:00 |
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MaxOhn
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7bac0c7215
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clamp clock rate
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2023-02-09 06:25:26 +01:00 |
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MaxOhn
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fb36edd132
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expose BeatmapExt methods for mode-specific objects (#20)
* expose osu hitobjects
* added pub method to create osu objects
* expose mania objects
* added some derived traits to public types
* expose taiko objects
* expose catch objects
* add documentation
* fix documentation
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2023-01-28 04:33:05 +01:00 |
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MaxOhn
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28bcf107f1
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update to edition 2021 & fix clippy lints
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2023-01-27 07:58:07 +01:00 |
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MaxOhn
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51a2092020
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made clippy happy
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2023-01-11 23:57:04 +01:00 |
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Max
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20d7598e07
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handle pixel_len 0 for catch
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2022-11-08 19:59:38 +01:00 |
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MaxOhn
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007410192b
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remove clock rate from strains section length
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2022-10-26 22:25:52 +02:00 |
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MaxOhn
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5a129437eb
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various minor adjustments
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2022-10-21 12:42:41 +02:00 |
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MaxOhn
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335f0a7dde
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fixed & extended test cases
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2022-10-21 11:07:29 +02:00 |
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MaxOhn
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d83217f5d0
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improved osu hitresult generation
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2022-10-15 11:36:41 +02:00 |
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MaxOhn
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a091d30e1e
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finished osu std + bunch of bug fixes
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2022-10-14 21:16:51 +02:00 |
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MaxOhn
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4bb2fca50c
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wip mania pp update
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2022-10-09 16:37:49 +02:00 |
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MaxOhn
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5eb8dab588
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wip osu pp update
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2022-10-07 18:46:17 +02:00 |
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Max
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f6cb9f5bd2
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handle tick dist of 0 for catch (#14)
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2022-08-02 18:08:05 +02:00 |
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Max
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3d92656f19
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reworked attribute calculation (#15)
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2022-08-02 18:07:50 +02:00 |
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MaxOhn
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836c2e3861
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allow len without is_empty
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2022-08-02 18:06:52 +02:00 |
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MaxOhn
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8ec61f96d0
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added distinct strains struct for each mode
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2022-07-06 12:54:00 +02:00 |
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Max
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7ed1ac5226
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added convert support (#12)
* added taiko conversion
* finished converts
* made clippy happy
* optimized allocations for patterns
* taiko convert fixes
* added mode methods for osu calculators
* from CRLF back to LF
* updated changelog
* updated readme
* undo normal hitsound change
* added edge_sounds to changelog
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2022-07-04 14:17:15 +02:00 |
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MaxOhn
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c2e96ce95b
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refactored beatmap types into a new module
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2022-06-27 14:28:46 +02:00 |
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MaxOhn
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c167588bf0
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keep structs instead of tuples for control points
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2022-06-21 07:32:21 +02:00 |
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MaxOhn
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d1acb86ebf
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v0.5.0
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2022-03-21 19:04:57 +01:00 |
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MaxOhn
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df9398de95
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rename speed to clock_rate
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2022-03-20 17:07:42 +01:00 |
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MaxOhn
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58b2ffba08
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renamed fruits to catch
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2022-03-20 17:05:37 +01:00 |
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