MaxOhn
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4137520bbb
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v0.9.1
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2022-10-26 22:31:44 +02:00 |
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MaxOhn
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007410192b
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remove clock rate from strains section length
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2022-10-26 22:25:52 +02:00 |
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MaxOhn
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533ff8c960
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reordering
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2022-10-26 22:23:51 +02:00 |
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MaxOhn
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b6ec17fd12
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convert map internally for tko & mna
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2022-10-26 22:23:43 +02:00 |
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MaxOhn
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de400b29cf
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v0.9.0
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2022-10-24 10:23:25 +02:00 |
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MaxOhn
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a7b1b1c899
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adjusted default capacities for beatmap
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2022-10-23 23:28:32 +02:00 |
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MaxOhn
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2137e4737c
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store hit_window in speed skill
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2022-10-22 20:01:25 +02:00 |
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MaxOhn
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14d3db7940
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adjust osu skill structure to taiko & mania
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2022-10-22 19:55:28 +02:00 |
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MaxOhn
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9acd6efe50
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store osu skills in struct instead of array
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2022-10-22 19:42:16 +02:00 |
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MaxOhn
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ea23a8948b
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reuse path & length bufs for curves
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2022-10-22 18:57:17 +02:00 |
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MaxOhn
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3a1b868a4d
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fixed typo
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2022-10-22 16:57:28 +02:00 |
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MaxOhn
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f9681940b0
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updated changelog
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2022-10-22 16:51:46 +02:00 |
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MaxOhn
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df93d5a39c
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removed pp-gen
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2022-10-21 12:59:14 +02:00 |
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MaxOhn
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5a129437eb
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various minor adjustments
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2022-10-21 12:42:41 +02:00 |
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MaxOhn
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335f0a7dde
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fixed & extended test cases
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2022-10-21 11:07:29 +02:00 |
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MaxOhn
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17ce0ef2c9
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fixed taiko
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2022-10-20 00:10:38 +02:00 |
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MaxOhn
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6ff46367ca
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finished mania + restructured a little
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2022-10-19 11:48:11 +02:00 |
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MaxOhn
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044fe986c9
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mania convert fixes
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2022-10-17 09:13:31 +02:00 |
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MaxOhn
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10a5293c76
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use custom accuracy for taiko pp
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2022-10-17 09:12:25 +02:00 |
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MaxOhn
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cdccfdbd48
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improved taiko hitresult generation
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2022-10-15 12:06:21 +02:00 |
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MaxOhn
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d83217f5d0
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improved osu hitresult generation
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2022-10-15 11:36:41 +02:00 |
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MaxOhn
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fa91703a2a
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mania fixes
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2022-10-15 10:19:48 +02:00 |
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MaxOhn
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a091d30e1e
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finished osu std + bunch of bug fixes
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2022-10-14 21:16:51 +02:00 |
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MaxOhn
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4bb2fca50c
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wip mania pp update
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2022-10-09 16:37:49 +02:00 |
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MaxOhn
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5eb8dab588
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wip osu pp update
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2022-10-07 18:46:17 +02:00 |
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MaxOhn
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fae3a0359c
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implemented taiko pp update
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2022-10-01 23:05:19 +02:00 |
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MaxOhn
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3b54827e2c
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v0.8.0
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2022-08-02 18:33:45 +02:00 |
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MaxOhn
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28ad2ce7fb
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updated changelog
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2022-08-02 18:17:16 +02:00 |
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MaxOhn
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836c2e3861
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allow len without is_empty
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2022-08-02 18:06:52 +02:00 |
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MaxOhn
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d81a8c9ab6
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v0.7.1
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2022-07-12 22:07:36 +02:00 |
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MaxOhn
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e81e388f70
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anticipate ansi encoding while parsing events
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2022-07-12 22:00:58 +02:00 |
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MaxOhn
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18e79eab12
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consider overflowing edge sounds
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2022-07-12 18:12:20 +02:00 |
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MaxOhn
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eee0cc7c02
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fixed typo
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2022-07-10 16:11:48 +02:00 |
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MaxOhn
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232cdb4a4f
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v0.7.0
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2022-07-06 19:15:23 +02:00 |
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MaxOhn
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03e1d7655e
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fixed sounds on taiko converts
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2022-07-06 19:10:44 +02:00 |
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MaxOhn
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3ddf4074c0
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minor documentation adjustment
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2022-07-06 16:22:04 +02:00 |
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MaxOhn
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07bd22d238
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renamed ParseError::IOError
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2022-07-06 16:07:04 +02:00 |
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MaxOhn
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288575fb7b
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removed old column calculation for mania difficulty calc
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2022-07-06 16:05:24 +02:00 |
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MaxOhn
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970f9ff69f
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renamed GameMode variants
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2022-07-06 15:56:07 +02:00 |
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MaxOhn
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a732d28b34
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mention bindings in readme
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2022-07-06 15:11:31 +02:00 |
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MaxOhn
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c59d9d055d
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fixed object count for mania converts
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2022-07-06 14:31:49 +02:00 |
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MaxOhn
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29710b3290
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removed artifact 'allow' clauses
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2022-07-06 12:56:46 +02:00 |
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MaxOhn
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8ec61f96d0
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added distinct strains struct for each mode
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2022-07-06 12:54:00 +02:00 |
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MaxOhn
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af2530e836
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fixed slider velocity for taiko converts
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2022-07-05 22:46:16 +02:00 |
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MaxOhn
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48c798315a
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change internal mode of converted tko/mna map
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2022-07-05 12:52:02 +02:00 |
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MaxOhn
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13f515c9ca
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Merge branch 'main' into next
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2022-07-05 12:21:58 +02:00 |
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MaxOhn
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cccbfabe3f
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v0.6.0
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2022-07-05 12:21:51 +02:00 |
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MaxOhn
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27f9bddde3
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fixed test in async
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2022-07-05 12:21:51 +02:00 |
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MaxOhn
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dd7ddfa5dc
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v0.6.0
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2022-07-05 12:19:03 +02:00 |
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MaxOhn
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1fa34258e2
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optimized LimitedQueue implementation
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2022-07-04 17:30:27 +02:00 |
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MaxOhn
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6b410911e2
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replace LimitedQueueIter with type alias
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2022-07-04 14:21:52 +02:00 |
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MaxOhn
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c2e96ce95b
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refactored beatmap types into a new module
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2022-06-27 14:28:46 +02:00 |
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MaxOhn
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5fdec291ec
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made control point types pub
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2022-06-21 07:56:28 +02:00 |
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MaxOhn
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d0db4a1775
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made clippy happy
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2022-06-21 07:38:50 +02:00 |
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MaxOhn
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80fe8aa238
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rename bezier buffers
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2022-06-21 07:32:43 +02:00 |
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MaxOhn
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c167588bf0
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keep structs instead of tuples for control points
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2022-06-21 07:32:21 +02:00 |
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MaxOhn
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64b9412231
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rename pp-plot output files
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2022-06-21 07:30:33 +02:00 |
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MaxOhn
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43b1b297af
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v0.5.2
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2022-06-14 01:17:30 +02:00 |
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MaxOhn
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7a62bd51d5
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updated changelog
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2022-06-13 23:26:52 +02:00 |
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MaxOhn
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dc07a21844
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default ar to od if missing
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2022-04-15 07:50:15 +02:00 |
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MaxOhn
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570e9c7f67
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v0.5.1
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2022-03-21 20:03:05 +01:00 |
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MaxOhn
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69404e6683
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added timestamps to changelog
|
2022-03-21 20:01:00 +01:00 |
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MaxOhn
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b5bee21360
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consider custom clock rate for mania & taiko pp calculation
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2022-03-21 19:55:22 +01:00 |
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MaxOhn
|
d1acb86ebf
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v0.5.0
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2022-03-21 19:04:57 +01:00 |
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MaxOhn
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df9398de95
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rename speed to clock_rate
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2022-03-20 17:07:42 +01:00 |
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MaxOhn
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58b2ffba08
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renamed fruits to catch
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2022-03-20 17:05:37 +01:00 |
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MaxOhn
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71eac0ffa3
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allow custom clock rates
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2022-03-20 15:17:04 +01:00 |
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MaxOhn
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6c1250fff3
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use builder pattern to calculate difficulty attrs
|
2022-03-20 14:51:24 +01:00 |
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MaxOhn
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7e05216740
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clamping beat length
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2022-03-19 12:40:17 +01:00 |
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MaxOhn
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1999f92b57
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fruits: fixed droplet timings
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2022-03-16 20:33:16 +01:00 |
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MaxOhn
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2f9087825d
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fixed handling missing diff attrs
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2022-03-16 10:39:13 +01:00 |
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MaxOhn
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db4aa46e2b
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fix handling unavailable uninherited timing point value
|
2022-03-16 00:12:35 +01:00 |
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MaxOhn
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8986cf334e
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read 'uninherited' value to determine timing point type
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2022-03-11 22:15:50 +01:00 |
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MaxOhn
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34c3a195da
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remove all mode features
minor adjustments
|
2022-01-25 18:04:30 +01:00 |
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MaxOhn
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543a4302e9
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added AttributeProvider impl to mode performance attrs
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2022-01-25 03:34:47 +01:00 |
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MaxOhn
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d7996ef27c
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add sounds with capacity
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2022-01-25 03:21:06 +01:00 |
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MaxOhn
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f689a21026
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move sound field of HitObject to Beatmap
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2022-01-24 23:17:04 +01:00 |
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MaxOhn
|
0989a34413
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updated pp-gen README
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2022-01-09 23:20:38 +01:00 |
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MaxOhn
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7b9bd0b1f4
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updated pp-gen & pp-plot w.r.t. osu-tools output
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2022-01-08 18:45:35 +01:00 |
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MaxOhn
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b7ebe4696e
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osu: handle maps without objects
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2022-01-07 15:13:36 +01:00 |
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MaxOhn
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5e7d5a833d
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removed todo in test
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2021-11-25 01:34:24 +01:00 |
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MaxOhn
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8251196c39
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v0.4.0
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2021-11-25 01:06:30 +01:00 |
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MaxOhn
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a2efcc5e8b
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added example for gradual calculation to readme
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2021-11-25 00:57:53 +01:00 |
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MaxOhn
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334a1ab891
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removed Copy from score states but added Eq + PartiqlEq
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2021-11-24 23:45:47 +01:00 |
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MaxOhn
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0f1469cadd
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fixed build on some feature combinations
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2021-11-24 23:14:08 +01:00 |
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MaxOhn
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f0a221aee6
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added 'state' methods to PP calculator structs
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2021-11-24 20:42:36 +01:00 |
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MaxOhn
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db1bac08d7
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added GradualDifficultyAttributes and GradualPerformanceAttributes
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2021-11-24 19:17:13 +01:00 |
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MaxOhn
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2736b4c769
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added FruitsGradualPerformanceAttributes
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2021-11-24 17:58:12 +01:00 |
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MaxOhn
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19bbda397f
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added FruitsGradualDifficultyAttributes + bunch of fruits restructuring
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2021-11-24 17:00:49 +01:00 |
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MaxOhn
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1d88764d13
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added TaikoGradualPerformanceAttributes
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2021-11-24 02:48:26 +01:00 |
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MaxOhn
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9d02a5cc48
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added TaikoGradualDifficultyAttributes
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2021-11-24 02:21:48 +01:00 |
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MaxOhn
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e0521ba03e
|
added ManiaGradualPerformanceAttributes & minor mania adjustments
|
2021-11-23 16:11:04 +01:00 |
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MaxOhn
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134401fd38
|
added ManiaGradualDifficultyAttributes
|
2021-11-23 14:26:37 +01:00 |
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MaxOhn
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4922fd32f5
|
osu: fixed test values for gradual performance attributes
|
2021-11-23 03:16:03 +01:00 |
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MaxOhn
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bfc0188c61
|
added max_combo method for osu & taiko difficulty attributes
|
2021-11-23 03:12:14 +01:00 |
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MaxOhn
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86cee5ee88
|
fruits: FruitsDifficultyAttributes::max_combo is now a method + fixed attributes on very short maps
|
2021-11-23 03:11:49 +01:00 |
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MaxOhn
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5231bcd552
|
taiko: fixed max_combo on partial plays & attributes on very short maps
|
2021-11-23 02:39:04 +01:00 |
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MaxOhn
|
0b367c59e5
|
mania: fixed attributes on very short maps
|
2021-11-23 02:25:44 +01:00 |
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MaxOhn
|
55f0c4bfe3
|
fixed attributes on very short maps + fixed gradual attributes offset
|
2021-11-23 01:54:56 +01:00 |
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MaxOhn
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9f8c557d03
|
added OsuGradualPerformanceAttributes
|
2021-11-22 03:32:31 +01:00 |
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